AIM 2023 Judge Review
My takeaway from this piece is that it's a very bright, pounding and energetic. The choice to match such intense synths with such a jovial composition was off-putting to me. I think the approach to the sound design does show some connection to the art, and the faster tempo does make me think of the character in combat.
There's definitely a clear structure and many musical ideas that are introduced, and I never felt like this entry dragged on. However, the downside was that the ideas and sections come across as very incidental to each other. They just come and go and hop from section-to-section. As a result, I felt like the music went in one ear and out the other.
When making a piece with lots of different sections, consider not only the ideas in the sections themselves, but also how you transition into each section and how long each section lasts for and develops. Personally, I did enjoy the quieter part from 1:39 to 2:22, but it begins so abruptly that it felt like it could have happened at any other point in the piece. It also just doesn't last for that long, so just as I'm getting into the melody, it's done and we move onto the next section with no rhyme or reason. This entry just barely crosses the 3 minute mark, so there was plenty of room to extend some of those ideas further and work on making the piece feel less rushed.
Overall, I think the ideas you have presented in this piece could work with more attention to structure, particularly in the transitions and how melodic ideas develop, etc. The sound design alone does seem fitting enough for the artwork, but given that it's a character-focused piece, I would expect the music to reflect the character as well and in this entry, I didn't really get that except in a more general sense.